Virtual Signal And Slot Qt

Posted By admin On 03.06.20

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Traditional syntax: SIGNAL and SLOT QtCore.SIGNAL and QtCore.SLOT macros allow Python to interface with Qt signal and slot delivery mechanisms. This is the old way of using signals and slots. The example below uses the well known clicked signal from a QPushButton.The connect method has a non python-friendly syntax. I want to write a small tool and like to separate the business logic from the GUI so I can easily make and use different GUIs. Therefore I've made a class which contains the business logic called AppCore. The GUI class(es) are called MainWindow.

Hello.

I want to write a small tool and like to separate the business logic from the GUI so I can easily make and use different GUIs.

Therefore I've made a class which contains the business logic called AppCore. The GUI class(es) are called MainWindow.

Qt Disconnect Signal Slot

My idea is to pass the constructor of the AppCore a reference to the GUI so the constructor of the AppCore can connect the AppCore singals to the GUI slots and vice versa.

But to make it flexible I don't want to have the actual GUI as type of the parameter but an Interface (pure virtual class) called IGui which the GUI inherits from.

@
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
AppCore *appCore;
MainWindow w;

appCore = new AppCore(&w);
w.show();

return a.exec();
}

Qt Signal Slot Parameter

class IGui
{
public slots:
virtual void slot() = 0;

};

class MainWindow : public QMainWindow, public IGui
{
Q_OBJECT

};

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Signal And Slot

Virtual

class AppCore : public QObject
{
Q_OBJECT

}

AppCore::AppCore(IGui *gui, QObject *parent) :
QObject(parent)
{
connect(gui, SIGNAL(signal()),
this, SLOT(onSingal()));

}@

But when I try to compile I get errors:
[quote]
AppCore.cpp: In constructor 'AppCore::AppCore(IGui*, QObject*)':
AppCore.cpp:9: error: no matching function for call to 'AppCore::connect(IGui*&, const char [10], AppCore* const, const char [12])'
c:QtSDKDesktopQt4.8.1mingwincludeQtCore/qobject.h:204: note: candidates are: static bool QObject::connect(const QObject*, const char*, const QObject*, const char*, Qt::ConnectionType)
c:QtSDKDesktopQt4.8.1mingwincludeQtCore/qobject.h:217: note: static bool QObject::connect(const QObject*, const QMetaMethod&, const QObject*, const QMetaMethod&, Qt::ConnectionType)
c:QtSDKDesktopQt4.8.1mingwincludeQtCore/qobject.h:337: note: bool QObject::connect(const QObject*, const char*, const char*, Qt::ConnectionType) const
AppCore.cpp:12: error: no matching function for call to 'AppCore::connect(AppCore* const, const char [10], IGui*&, const char [8])'
c:QtSDKDesktopQt4.8.1mingwincludeQtCore/qobject.h:204: note: candidates are: static bool QObject::connect(const QObject*, const char*, const QObject*, const char*, Qt::ConnectionType)
c:QtSDKDesktopQt4.8.1mingwincludeQtCore/qobject.h:217: note: static bool QObject::connect(const QObject*, const QMetaMethod&, const QObject*, const QMetaMethod&, Qt::ConnectionType)
c:QtSDKDesktopQt4.8.1mingwincludeQtCore/qobject.h:337: note: bool QObject::connect(const QObject*, const char*, const char*, Qt::ConnectionType) const[/quote]

If I let IGui derive from QObject I get this errors:
[quote]
releasemoc_MainWindow.cpp: In static member function 'static void MainWindow::qt_static_metacall(QObject*, QMetaObject::Call, int, void**)':
releasemoc_MainWindow.cpp:52: error: 'QObject' is an ambiguous base of 'MainWindow'
releasemoc_MainWindow.cpp: In member function 'virtual const QMetaObject* MainWindow::metaObject() const':
releasemoc_MainWindow.cpp:78: error: 'QObject' is an ambiguous base of 'MainWindow'
releasemoc_MainWindow.cpp:78: error: 'QObject' is an ambiguous base of 'MainWindow'
releasemoc_MainWindow.cpp: In member function 'virtual int MainWindow::qt_metacall(QMetaObject::Call, int, void**)':
releasemoc_MainWindow.cpp:98: error: 'QObject' is an ambiguous base of 'MainWindow'
releasemoc_MainWindow.cpp: In member function 'virtual void MainWindow::signal()':
releasemoc_MainWindow.cpp:107: error: 'QObject' is an ambiguous base of 'MainWindow'
[/quote]

How do I have to do it right?